Using packs

How does a pack reach you?

Cintilé’s Lampyr lets you borrow what others share, in packs.

One card, from where it’s written to where it’s read

  1. Where it startsSomeone at the workshop writes that the lathe is in bay 2.
  2. In the packThat sentence becomes a card, and the pack is sealed.
  3. Where it’s readLampyr checks the seal, then opens the pack, and the card can be read.
Example The same card at each stop.

Borrowed for a while

You borrow a pack for a while, and you need no account.

  1. Shine. At first it only says that it has something to share. It says nothing about what, until you’re allowed to see it.
  2. Borrow. You get what’s shared. If the owner lets you keep a copy, you can read it without internet.
  3. Let go. After a set time, or when the owner says so, your copy is removed.

Keeping a pack current

A pack can be updated with a short sealed list of only what changed, applied in order, instead of a whole new pack.

Each item on that list is a change note. It adds one line or removes one. The notes are numbered with no gaps and are applied in that order.

Two sets of change notes are never combined into one, because their order matters.

Change notes, for developersChange notes, exact rules